using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TestRandom : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        for(int i = 0;i<1000;i++) {
            var zhi = Random.Range(0f, 1f);
            Debug.Log(zhi);
        }
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
